Downloadable Content (DLC)
Ryujinx can manage add-on content and DLC packages through the GUI:DLC File Formats
NSP Files
- Most common DLC format
- Can contain multiple DLC packages
- Easy to install via GUI
XCI Bundled
- DLC bundled with game cartridge
- Automatically detected
- Cannot be disabled separately
Installing DLC
Access DLC Manager
Add DLC Files
- Click the + (Add) button
- Browse to your DLC NSP file(s)
- Select one or multiple DLC packages
- Click Open
Enable/Disable DLC
- ☑ Enabled - DLC is active and loaded
- ☐ Disabled - DLC is installed but not loaded
Save Configuration
DLC Information Display
The DLC Manager shows details for each package:- Title ID: Unique identifier (base game ID + DLC suffix)
- Container Path: Location of the DLC file
- Bundled Notice: XCI files with bundled DLC show a warning
Autoload Directories for DLC
Automatically detect and load DLC from specified folders:Configure Autoload Directories
Add DLC Folders
- DLC NSP files
- Game updates
- Additional content
Refresh Library
- Refresh the game library
- Restart the application
- Load a game
Managing DLC
Enable All DLC
Enable All DLC
Disable All DLC
Disable All DLC
Remove DLC
Remove DLC
- Uncheck the DLC package
- Click the - (Remove) button
- Select the DLC to remove
- Confirm removal
Bundled DLC (XCI)
Bundled DLC (XCI)
- Bundled DLC appears in the manager
- Cannot be disabled individually
- Shows a notice: “This DLC is bundled with the game”
- Removing the game removes bundled DLC
Game Modifications (Mods)
Ryujinx supports three types of mods:RomFS Mods
ExeFS Mods
Cheats
Mod Directory Structure
Mods are organized in two locations:- Global Mods Directory
- SD Card Mods (Atmosphere)
Installing RomFS Mods
RomFS mods replace game files:Get Mod Files
Access Mod Manager
Add Mod via GUI
- Click the Add button
- Select the mod folder (containing romfs/ or exefs/)
- The mod is automatically installed
romfs/ or exefs/ folder to be recognized.Manual Installation
- Right-click game > Open Mods Directory
- Create a folder for your mod
- Extract mod contents maintaining structure:
- Refresh the mod manager
Enable the Mod
- Check the box next to the mod name to enable
- Uncheck to disable without removing
- Enabled mods are applied on game launch
Installing ExeFS Mods
ExeFS mods patch game executables:Prepare ExeFS Mod
Install via Mod Manager
- Open Mod Manager for the game
- Click Add and select mod folder
- Enable the mod
Verify Compatibility
Installing Cheats
Cheats are runtime code modifications:Locate Cheat Files
.txt files containing cheat codes:Install Cheats
- Navigate to mod directory:
- Create
cheats/folder if it doesn’t exist - Place
.txtcheat files in this folder - Name format:
<BuildID>.txtor use any name
Enable Cheats
- Check to enable specific cheats
- Multiple cheat files can be active
- Changes apply on game restart
Managing Mods
Enable/Disable Mods
Enable/Disable Mods
- Enable All - Activates all installed mods
- Disable All - Deactivates all mods without removing them
- Individual Toggle - Check/uncheck specific mods
Remove Mods
Remove Mods
- Select the mod in Mod Manager
- Click Delete button
- Confirm deletion
Delete All Mods
Delete All Mods
Search Mods
Search Mods
- Type to filter visible mods
- Useful when managing many mods
- Search is case-insensitive
Mod Containers
Mods can also be packaged as containers:- romfs.bin
- exefs.nsp
Mod Compatibility
Game Version Matching
Multi-DLC Mods
Some mods require specific DLC:Check Mod Requirements
Install Required DLC
Enable Mod
Mod Load Order
Mods are loaded in the order they appear inmods.json:
- Later mods can override earlier ones
- Important for texture/model replacement priority
- Reorder by editing
mods.jsonmanually if needed
Advanced Modding
Atmosphere-Style Mods
Ryujinx supports Atmosphere CFW mod structure:Stubbing Files
Create.stub files to remove game files:
.stub extension tells Ryujinx to exclude that file, effectively removing intro videos or unwanted content.
Mod Metadata
Mods can include metadata for better organization: mods.json format:Troubleshooting Mods and DLC
DLC not appearing in game
DLC not appearing in game
- Verify DLC is enabled in DLC Manager
- Ensure DLC Title ID matches game (base ID + DLC suffix)
- Restart the game after enabling DLC
- Check DLC compatibility with game version
- Verify DLC NSP file is not corrupted
Mod not working
Mod not working
- Mod is disabled in Mod Manager
- Incorrect folder structure (missing romfs/ or exefs/)
- Game version mismatch
- Conflicting mods
- Verify mod is enabled (checked in Mod Manager)
- Check folder structure matches requirements
- Ensure game version matches mod requirements
- Disable other mods to test for conflicts
- Check mod documentation for installation steps
Game crashes with mods enabled
Game crashes with mods enabled
- Disable all mods:
- Use “Disable All” in Mod Manager
- Test if game runs without mods
- Enable mods one by one:
- Identify which mod causes the crash
- Remove or update problematic mod
- Check mod compatibility:
- Verify game version
- Check for mod conflicts
- Read mod documentation
- Review logs:
- Check
<RyujinxFolder>/Logs/for error messages - Look for mod-related errors
- Check
Cannot add DLC - 'No DLC found'
Cannot add DLC - 'No DLC found'
- Contains no DLC (it’s a game or update)
- Contains DLC for a different game
- Verify the NSP is actually DLC (not base game/update)
- Check Title ID matches your game
- Ensure NSP file is not corrupted
- Try a different DLC package
Mod directory not found
Mod directory not found
- Manually create the directory:
- Refresh the Mod Manager
- Restart Ryujinx if needed
Cheats not working
Cheats not working
- Ensure cheat file name matches Build ID
- Verify cheat codes are in Atmosphere format
- Enable cheats in Mod Manager
- Restart game after enabling cheats
- Check if game version matches cheat version
- Test with known-working cheats to verify functionality
Best Practices
Backup Saves Before Modding
Document Your Mods
- Installed mods and versions
- Game versions they work with
- Load order if applicable
- Source/download location
Test Mods Individually
- Add and test one mod at a time
- Ensure each works before adding more
- Easier to identify conflicts
Keep Mods Updated
- Game receives updates
- Mod creator releases new version
- Experiencing compatibility issues